Yesterday, the DLC6 for Mechwarrior 5 was released — and here is already your Special Update for vonBiomes! This new version saw weeks of polishing, getting the new volumetric clouds and lighting effects under control was quite an undertaking. So far, all tests look promising, and since the new DLC is a perfect opportunity to drop a new release, here is vonBiomes 17 final in its Patreon Special Edition variant! 

For your help and support, you also have a new Early Access Biome included in the update: the Coral Low Tides, in which you can battle around colorful corals with wide open spaces perfect for your sniper skills;)

Downloads

Join up on Patreon!
https://www.patreon.com/vonSeiten

 

Be also sure to check out the new vonBiomes Mod Options —  - there are now many configuration opportunities to increase the visual quality, set your preferred night-mission brightness adjustment, activate Global Illumination (GI) and more. If you do not yet have the Mod Option Mod installed, it is available here on the Nexus: https://www.nexusmods.com/mechwarrior5mercenaries/mods/537 

Tip: Recommended settings for Volumetric Clouds Samples: if you have a powerful GPU, try 2 in samples. It reduces the noise of the shadow occlusion.

If you have any questions or need support with your mod setup, please be invited to hop over to the vonMods Discord here: https://discord.gg/bHstpyB3Me and I am happy to help! :) And if you let me know that you come from Patreon, I can also enable your special access user role. See you there!

 

New stuff and upgrades:

  • Patreon: Coral Low Tide Biome Early Access
  • Final polishing of Volumetric Clouds
  • Final polishing of new lighting overhaul
  • Brightness fixes for Snow on Planet Orbits close by the Sun
  • Mod Option for enabling Global Illumination
  • Mod Option if you like brighter nights
  • Many fixes and upgrades

Prior patch notes for vonBiomes 17:

  • Volumetric Cloud System with different cloud types, integrated cloud lighting, randomization, and more
  • Enhanced and extended light system with all the variables in calculations, from orbit distances, space nebulas, sky bodies colors and distances, cloud densities, biome modifiers, randomization and more
  • New Night-vision Material for better looks and use
  • Mod options for volumetric clouds settings, performance & more
  • Fixes and improvements from various biomes
  • Instant Action randomization for sun classes and planet orbits

 

Thank you very much for your contributions & support, enabling the constant work for more MW5 worlds & content! It is spectacular to be able to create all those things for all Mechwarrior's missions and adventures… Cheers! :)

- Jonathan