Let's do another round — vonBiomes 16 did bring new shiny stuff, but also had still some performance troubles on the overhauled biomes Basalt Pillars, Rocky Desert and on Space Port City. This new version fixes that — my apologies for the added loop, but with this service update, things should run smooth again for those environments.

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I took the opportunity to also optimize a huge number of objects in the game for backgrounds and other minor tweaks, which should squeeze out a little FPS also on other occasions. 

Haze, Mist & Contrast Updates:

One more improvement is about some atmospheric conditions in the game. Haze and mist now have better coloring and a little more distinctiveness. For the general looks, I have also slightly added more contrast to the lighting system in another round of fine-tuning the visual quality.

 

Basalt Pillars 2nd Upgrade:

The Biome also has now additional huge stone pillars, towering over the battlefield and adding to the overall look of a rocky battlefield. All pillars are destructible, so if in the way, blast them away!;)

 

This update makes vonBiomes 16 now finally final-final ;) I hope things run well on your end again for the upgraded biomes, and you can enjoy smoother missions and the new overhauled biomes. 

If you encounter anything, need support with your mod list, or want to get your own Holo-Ad, Billboard or Pilot Portrait, please be invited to join up on Discord here: https://discord.gg/e5JNDpjT5y and drop me a brief message that you come from Patreon, so I can add your special role;) You can also reach me via email at This email address is being protected from spambots. You need JavaScript enabled to view it..

Thank you very much for your support, all the best and see you soon!
- Jonathan